Forums/Naiad Forums/Naiad TD Forum

Answered

Naiad buddy for 3dsmax

Sasmit Ranadive
asked this on January 19, 2012 02:34

Hi,

Following is the link for Naiad buddy for 3dsmax..

https://github.com/ExoticMatter/Naiad-Buddies/tree/master/3dsMax

but can some1 quickly tell me how to use it. :)

regards.

 

 

Comments

User photo
Ian Clemmer

looks like it has to be compiled first..

 

its the source code

 

January 19, 2012 12:22
User photo
Hristo Velev

Dave Baker kindly compiled it - it does import meshes from naiad, but looks like no export and no particles yet :) Patience...

January 22, 2012 15:12
User photo
David Lin

Hi Hristo, this compiled plugin wouldn't happen to be downloadable, right? :)

January 22, 2012 16:56
User photo
Hristo Velev

I just asked Dave to join up :)

January 23, 2012 00:39
User photo
David Baker

Hi everyone,

I've attached the compiled plugin, but like Hristo said, the only thing that seems to work at the moment is mesh import.

Dave

January 23, 2012 01:55
User photo
David Baker

I'd better add that this isn't the buddy from the Master branch at Github, it's the code from the Dev branch.

The master branch code wouldn't compile, because it was calling on functions that aren't available in the header files, but the dev branch doesn't use those functions and compiled OK.

Dave

January 23, 2012 02:04
User photo
Ian Clemmer

hey dave

 great to see you here! :)

 

will be exciting when buddy works completely with max!!! 

 

 

 

January 23, 2012 02:17
User photo
Hristo Velev

It's the Exotic matter guys who are developing it, right? Looking forward to updates :)

January 23, 2012 04:51
User photo
Hristo Velev

And thanks to Dave for helping out!

January 23, 2012 04:51
User photo
Sasmit Ranadive

thanks dave!! hope to see a true buddy for max very soon.. ;)
 

January 24, 2012 03:49
User photo
Tobbe Olsson

Thanks for compiling this plugin! Naiad's meshing is very fast compared to other approaches and importing these meshes using the Max Buddy works really well.

January 27, 2012 15:30
User photo
Tobbe Olsson

I noticed that machines that don't have Naiad installed throws an error when trying to load the plugin... Loads fine on machines with Naiad installed tho. I know it's alpha but just wanted to point it out.

January 28, 2012 10:46
User photo
Tommy Hinks
Exotic Matter

All you guys waiting for the 3ds Max buddy, please check this out! :) Please post your comments there.

Cheers,

T

February 02, 2012 03:37
User photo
Hristo Velev

Cool, joining up!

February 02, 2012 03:49
User photo
David Lin

Hello Dave,

Thank you so much for compiling the dlu from the dev branch. I tried using it in Max but there doesn't seem to be a parameter to specify the emp file/sequence with and no geometry is created in Max. How does one load an emp mesh with it? I did notice a Naiad3dsMaxBuddyLog.txt (content below) showing up right after the attempted mesh import in Max, did you run into a similar problem?

Also just for practice, I tried compiling it myself with 0.6.0.70 but no luck there, either.

----------------------

Naiad: Scanning C:\Program Files\Exotic Matter\Naiad-0.6\server\standard-sig ...
Naiad: Compiled SIG: Body
Naiad: Loaded Body Signature 'Body'
Naiad: Compiled SIG: Camera
Naiad: Loaded Body Signature 'Camera'
Naiad: Compiled SIG: Field-Fire
Naiad: Loaded Body Signature 'Field-Fire'
Naiad: Compiled SIG: Field-Gas
Naiad: Loaded Body Signature 'Field-Gas'
Naiad: Compiled SIG: Field-Smoke
Naiad: Loaded Body Signature 'Field-Smoke'
Naiad: Compiled SIG: Field
Naiad: Loaded Body Signature 'Field'
Naiad: Compiled SIG: Mesh
Naiad: Loaded Body Signature 'Mesh'
Naiad: Compiled SIG: Particle-Liquid
Naiad: Loaded Body Signature 'Particle-Liquid'
Naiad: Compiled SIG: Particle
Naiad: Loaded Body Signature 'Particle'
Naiad: Compiled SIG: Rigid-Body
Naiad: Loaded Body Signature 'Rigid-Body'
Naiad: Compiled SIG: Volume
Naiad: Loaded Body Signature 'Volume'
Naiad: Scanning C:\Program Files\Exotic Matter\Naiad-0.6\server\user-sig ...
Naiad: Compiled SIG: NOT-Mesh
Naiad: Loaded user body code: NOT-Mesh
Naiad: Loaded Body Signature 'NOT-Mesh'
Naiad: EmpMeshObject::BuildMesh - frame: 0 (offset: 0)
***** NAIAD ERROR: exception: Error creating BodyReader of type '': not registered
Naiad: EmpMeshObject::BuildMesh - frame: 0 (offset: 0)
***** NAIAD ERROR: exception: Error creating BodyReader of type '': not registered
Naiad: EmpMeshObject::BuildMesh - frame: 1 (offset: 0)
***** NAIAD ERROR: exception: Error creating BodyReader of type '': not registered
Naiad: EmpMeshObject::BuildMesh - frame: 2 (offset: 0)
***** NAIAD ERROR: exception: Error creating BodyReader of type '': not registered

February 03, 2012 23:19
User photo
David Baker

David, I didn't have any problems loading in EMP files, I just used the utility to browse to where the EMP files were, unchecked the 'Sequence' checkbox and imported.

I must admit that didn't try importing file sequences, but the import of single files definitely worked here.

 

Dave

February 06, 2012 23:35